3rd Gate
Home
Neriak
Neriak Newz
/EMOTES
~KNIGHTS OF HATE~
SKILLS
SPELLS
RACIAL/STATS
DEITY
BLUNT
SLASH/PIERCE
QUEST ARMOR
UMBRAL/B.EMBER
SENTIENT ARMOR
POG ARMOR
LIFE LEECH
SK-EPIC
-CLERIC-
-SKILLS-
-SPELLS-
-QUEST ARMOR-
-SYMBOLS-
-Forbidden Rites -
-AEGIS -
-EPIC-
Overking
SoL
Teir-Dal Armor
<Rogue>
Rogue-Skills FAQ
Illusions
Sneak Pull
Rogue Epic 1.0
<Poisons>
<Poison Effect>
Contact Me
Links

Skills

 
Rogue Skills

 

 

LVL ,Train ,Skill cap till 50 ,cap above 50


1 No 1 Hand Blunt 200 250

1 No 1 Hand Slashing 200 250

1 No Archery 200 240

1 No Bind Wound 176 210

1 No Defense 200 252

1 No Hand to Hand 100 100

1 No Offense 210 252

1 No Piercing 210 250

1 No Throwing 220 250

4 Yes Dodge 150 210

10 Yes Backstab200 225

12 Yes Parry 200 230

13 Yes Dual Wield 210 245

16 Yes Double Attack 200 240

22 Yes Instill Doubt 200 200

27 Yes Disarm 200 200

30 Yes Riposte 200 225


Skullduggery Skills

------------------------------------------------------

Level ,Trained ,Skill Cap Until 50 ,Cap Above 50

1 No Sneak 200 200

3 Yes Hide 200 200

6 Yes Pick Lock 200 210

7 Yes Pick Pocket 200 200

8 Yes Sense Traps 200 200

12 Yes Safe Fall 94 94

18 Yes Apply Poison 200 200

21 Yes Disarm Traps 200 200

Trade Skills (Note: Only 1 Base Trade Skill can exceed 200 Skill)

---------------------------------------------------

Level ,Trained ,Skill Cap Until 50 ,Cap Above 50

1 No Blacksmithing 250 250

1 No Brewing 250 250

1 No Cooking 250 250

1 Yes Fletching 250 250

1 No Jewellery 250 250

1 No Pottery 250 250

1 No Tailoring 250 250

1 No Tinkering 250 250

20 Yes Make Poison 200 250

Language Skills

---------------------------------------------------

Level ,Trained ,Skill Cap Until 50 ,Cap Above 50

1 Yes Barbarian 100 100

1 Yes Combine 100 100

1 No Common Tongue 100 100

1 Yes Dark Speech 100 100

1 Yes Dark Tongue 100 100

1 Yes Dwarven 100 100

1 Yes Elder Dragon 100 100

1 Yes Elder Erudian 100 100

1 Yes Elder Tier'Dal 100 100

1 Yes Elven 100 100

1 Yes Erudian 100 100

1 Yes Faerie 100 100

1 Yes Froglok 100 100

1 Yes Giant 100 100

1 Yes Gnoll 100 100

1 Yes Gnomish 100 100

1 Yes Goblin 100 100

1 Yes Halfling 100 100

1 Yes High Elf 100 100

1 Yes Kobold 100 100

1 Yes Lizardman 100 100

1 Yes Ogre 100 100

1 Yes Orcish 100 100

1 Yes Theives Cant 100 100

1 Yes Tier'Dal 100 100

1 Yes Troll 100 100

Other Skills

----------------------------------------------

Level ,Trained ,Skill Cap Until 50 ,Cap Above 50

1 No Alcohol Tolerance 200 200

1 No Beg 200 200

1 No Fishing 200 200

1 No Sense Heading 200 200
1 No Swimming 200 200


 

Rogue Disciplines

RESISTANT (Level 30 - Velious Only): +3 to all resistances increasing to +10 at 50th level. This discipline lasts for 1 minute, and has a base reuse time of 1 hour. The reuse time for this discipline will decrease as you level.

FEARLESS (Level 40 - Velious Only): Immunity to "Fear" and all spells that cause "fear". This discipline lasts for 11 seconds, and has a base reuse time of 1 hour. The reuse time for this discipline will decrease as you level.

COUNTERATTACK (Level 53): When using this discipline, the rogue will automatically riposte every attack landed on him by the opponent he is facing. This discipline lasts for 9 seconds, and has a base reuse time of 60 minutes. The reuse time for this discipline will decrease as the rogue gains additional levels.

DEADEYE (Level 54): When using this discipline, the rogue will land every attack. This discipline lasts for 14 seconds, and has a base reuse time of 30 minutes. The reuse time for this discipline will decrease as the rogue gains additional levels.

NIMBLE (Level 55): When using this discipline, the rogue will dodge the attacks of the opponent he is facing. This discipline lasts for 12 seconds, and has a base reuse time of 30 minutes. The reuse time for this discipline will decrease as the rogue gains additional levels.

KINESTHETICS (Level 57): When using this discipline, all rolls for double attacks and dual wields will be successful, giving the rogue 4 attacks per round, guaranteed. This discipline lasts for 18 seconds, and has a base reuse time of 30 minutes. The reuse time for this discipline will decrease as the rogue gains additional levels.

BLINDING SPEED (Level 58): When using this discipline, the rogue will be hasted (e.g. will hit much faster). This haste stacks with every other haste in the game, including haste items and spells. This discipline lasts for 15 seconds, and has a base reuse time of 30 minutes. The reuse time for this discipline will decrease as the rogue gains additional levels.

DUELIST (Level 59): When using this discipline, all hits landed by the rogue will be for at least four times the base weapons damage. This discipline lasts for 12 seconds, and has a base reuse time of 30 minutes. The reuse time for this discipline will decrease as the rogue gains additional levels.

 

 

Rogue Class Abilities

Ambidexterity: (1 skill level - cost 9 skill points) - This ability makes the Rogue more skilled with the use of two weapons by increasing his chance to successfully dual wield.

Chaotic Stab: (1 skill level - cost 6 skill points) - This ability allows the Rogue to do his minimum backstab damage on any backstab attempt, even if that attempt is not made while behind the opponent.

Double Riposte: (3 skill levels) - This ability gives the Rogue a chance for a double riposte any time he successfully ripostes. The first skill level gives the Rogue a 15% chance for a Double Riposte, the second skill level raises that chance to 30% and the third skill level makes the chance 50%.

Escape: (1 skill level - cost 9 skill points) - This ability allows the Rogue to completely hide from an opponent, even one that is actively seeking him. When using Escape, the Rogue will be removed from all 'hate lists'. If the Rogue is also out of immediate combat he will become invisible in a way similar to his Hide skill. The Refresh Timer for this ability is 72 minutes (one day of game time).

Poison Mastery: (3 skill levels) - Each skill level reduces the chance of failure when using the apply and make skills. The first skill level removes all chances of failure when applying poison and reduces the failure chance for making poison by 10%, the second skill level raises the reduction to 25% and the third skill level raises the reduction to 50%. This ability also reduces the time needed to apply poisons by 50%.

Purge Poison: (1 skill level - cost 5 skill points) - This ability gives the Rogue the power to remove all poison affects from himself. The Refresh Timer for this ability is 72 minutes (one day of game time).

 

Best to keep your melee skils max'd in ever level and train them as soon as you hit the level to optain them